Women in Historical and Archaeological Video Games

Women in Historical and Archaeological Video Games
Author: Jane Draycott
Publisher: De Gruyter Oldenbourg
Total Pages: 250
Release: 2022-06-13
Genre:
ISBN: 9783110724196


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This series provides a multidisciplinary framework for scholarly approaches to video games in the humanities. It focuses especially on the dialectics of methodology and object: how do different scholarly fields apply their theories and methods to video games, and how do video games in turn affect these theories and methods? This series seeks to reconnect media-centric Game Studies to the disciplines it had to distance itself from in its foundation, such as literary studies or film studies, in an attempt to use their differences and contact zones in a mutually productive dialogue. It also seeks to present innovative approaches in other fields in the humanities that have yet to consider video games in a systematic way, and give a home to ground-breaking publications that push the boundaries of existing discourses and debates. In this endeavor, the series is committed to a decidedly global scope as it assembles perspectives from different cultural and academic contexts. In short, this series wants to see what the humanities do with video games and what video games do to the humanities. Proposals can be send to: [email protected] Advisory Board: Alenda Y. Chang, UC Santa Barbara Katherine J Lewis, University of Huddersfield Dietmar Meinel, University of Duisburg-Essen Ana Milosevic, KU Leuven Soraya Murray, UC Santa Cruz Holly Nielsen, University of London Michael Nitsche, Georgia Tech Martin Picard, Leipzig University Melanie Swalwell, Swinburne University Emma Vossen, University of Waterloo Mark J.P. Wolf, Concordia University Esther Wright, Cardiff University


Women in Historical and Archaeological Video Games
Language: en
Pages: 250
Authors: Jane Draycott
Categories:
Type: BOOK - Published: 2022-06-13 - Publisher: De Gruyter Oldenbourg

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This series provides a multidisciplinary framework for scholarly approaches to video games in the humanities. It focuses especially on the dialectics of methodo
Women in Historical and Archaeological Video Games
Language: en
Pages: 376
Authors: Jane Draycott
Categories: History
Type: BOOK - Published: 2022-05-23 - Publisher: Walter de Gruyter GmbH & Co KG

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This volume focuses on the depiction of women in video games set in historical periods or archaeological contexts, explores the tension between historical and a
Women in Classical Video Games
Language: en
Pages: 289
Authors: Jane Draycott
Categories: History
Type: BOOK - Published: 2022-08-11 - Publisher: Bloomsbury Publishing

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Despite the prevalence of video games set in or inspired by classical antiquity, the medium has to date remained markedly understudied in the disciplines of cla
Women in Classical Video Games
Language: en
Pages: 288
Authors: Jane Draycott
Categories: History
Type: BOOK - Published: 2022-08-11 - Publisher: Bloomsbury Publishing

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Despite the prevalence of video games set in or inspired by classical antiquity, the medium has to date remained markedly understudied in the disciplines of cla
The Routledge Handbook of Archaeology and the Media in the 21st Century
Language: en
Pages: 382
Authors: Lorna-Jane Richardson
Categories: Social Science
Type: BOOK - Published: 2024-06-20 - Publisher: Taylor & Francis

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The Routledge Handbook of Archaeology and the Media in the 21st Century presents diverse international perspectives on what it means to be an archaeologist and