Tricks of the Game-programming Gurus

Tricks of the Game-programming Gurus
Author: André LaMothe
Publisher: Prentice Hall
Total Pages: 770
Release: 1994
Genre: Computers
ISBN: 9780672305078


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This book/CD-ROM package will explain the basic and advanced ideas and topics behind the development of a flight simulator, a 3D walk-through game, and many utilities used to manipulate video, audio, and input devices. The CD-ROM includes all the source code from the book, shareware games, commercial software demos, and utilities for game design and image manipulation.


Tricks of the Game-programming Gurus
Language: en
Pages: 770
Authors: André LaMothe
Categories: Computers
Type: BOOK - Published: 1994 - Publisher: Prentice Hall

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This book/CD-ROM package will explain the basic and advanced ideas and topics behind the development of a flight simulator, a 3D walk-through game, and many uti
Tricks of the Windows Game Programming Gurus
Language: en
Pages: 1092
Authors: André LaMothe
Categories: Computers
Type: BOOK - Published: 2002 - Publisher: Sams Publishing

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"Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw,
Tricks of the 3D Game Programming Gurus
Language: en
Pages: 1730
Authors: André LaMothe
Categories: Computers
Type: BOOK - Published: 2003 - Publisher: Sams Publishing

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Today is the greatest time in history to be in the game business. We now have the technology to create games that look real! Sony's Playstation II, XBOX, and Ga
Tricks of the Mac Game Programming Gurus
Language: en
Pages: 902
Authors: Bill Dugan
Categories: Computers
Type: BOOK - Published: 1995 - Publisher: Alpha Computer

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Tricks of the Mac Game Programming Gurus is a comprehensive resource for beginning to expert programmers who want to create their own game. Loaded with tips, tr
Black Art of 3D Game Programming
Language: en
Pages: 0
Authors: André LaMothe
Categories: Computer games
Type: BOOK - Published: 1995 - Publisher:

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Written by a master programmer, this book explains in detail what's behind the programming of those complex, mesmerizing video games. LaMothe makes clarity a pr