Physics For Game Developers 2e
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Physics for Game Developers
Author | : David M. Bourg |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 348 |
Release | : 2002 |
Genre | : Physics |
ISBN | : 9780596000066 |
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By applying physics to game design, you can realistically model everything that bounces, flies, rolls, or slides, to create believable content for computer games, simulations, and animation. This book serves as the starting point for those who want to enrich games with physics-based realism.
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