Physics-based Modeling Analysis and Animation

Physics-based Modeling Analysis and Animation
Author: Iaonnis A. Kakadiaris
Publisher:
Total Pages: 43
Release: 1993
Genre:
ISBN:


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Physics-based Modeling Analysis and Animation
Language: en
Pages: 43
Authors: Iaonnis A. Kakadiaris
Categories:
Type: BOOK - Published: 1993 - Publisher:

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Finite Element Method Simulation of 3D Deformable Solids
Language: en
Pages: 71
Authors: Eftychios Sifakis
Categories: Computers
Type: BOOK - Published: 2015-10-01 - Publisher: Morgan & Claypool Publishers

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This book serves as a practical guide to simulation of 3D deformable solids using the Finite Element Method (FEM). It reviews a number of topics related to the
Physically-Based Modeling for Computer Graphics
Language: en
Pages: 359
Authors: Ronen Barzel
Categories: Computers
Type: BOOK - Published: 2013-10-22 - Publisher: Morgan Kaufmann

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Physically-Based Modeling for Computer Graphics: A Structured Approach addresses the challenge of designing and managing the complexity of physically-based mode
Physics-based Animation
Language: en
Pages: 817
Authors: Kenny Erleben
Categories: Computers
Type: BOOK - Published: 2005 - Publisher:

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The booming computer games and animated movie industries continue to drive the graphics community's seemingly insatiable search for increased realism, believabi
Control, Simulation, and Appearance Modeling for Real-time Physics-based Hand Animation
Language: en
Pages:
Authors: Sheldon Andrews
Categories:
Type: BOOK - Published: 2015 - Publisher:

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"Digital human characters are a mainstay of video games, film, and interactive computer graphics applications. However, animating hands remains a challenging as