On-Screen Language in Video Games

On-Screen Language in Video Games
Author: Mikołaj Deckert
Publisher: Cambridge University Press
Total Pages: 161
Release: 2022-11-24
Genre: Language Arts & Disciplines
ISBN: 1009050664


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In this Element, the authors focus on the translational dimension of 'on-screen language' (OSL). They analyse a data set covering the Polish localisations of Tom Clancy's The Division 2 and Shadow Warrior 2, from which over 1000 cases of unique and meaningful OSL were extracted, almost exclusively in languages other than Polish. Close to 100 representative examples are examined in this Element to map out a comprehensive typological account of OSL. First, visual-verbal stimuli are categorised by their prominence in the 3D environment. The second typology focuses on the identified OSL functions. A supplementary typological distinction is proposed based on the technical (static vs. dynamic) implementation of OSL. The discussion of findings and implications notably comprises input from an interview that the authors conduced with a lead level developer behind Shadow Warrior 2 to provide a complementary professional perspective on OSL and its translation.


On-Screen Language in Video Games
Language: en
Pages: 161
Authors: Mikołaj Deckert
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2022-11-24 - Publisher: Cambridge University Press

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In this Element, the authors focus on the translational dimension of 'on-screen language' (OSL). They analyse a data set covering the Polish localisations of To
Learn the Language of Video Games
Language: en
Pages: 34
Authors: William Anthony
Categories: Juvenile Nonfiction
Type: BOOK - Published: 2021-07-15 - Publisher: Enslow Publishing, LLC

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The video game industry isn’t slowing down. It’s only finding new ways and platforms from which to engage users. Even the youngest elementary students now o
Analysing English as a Lingua Franca in Video Games
Language: en
Pages: 0
Authors: Pietro Luigi Iaia
Categories: English language
Type: BOOK - Published: 2016 - Publisher: Linguistic Insights

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This book focuses on the English lingua-franca uses in video-game interactions. The typographic and linguistic deviations from the standard norms are investigat
The Language of Gaming
Language: en
Pages: 219
Authors: Astrid Ensslin
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2017-09-16 - Publisher: Bloomsbury Publishing

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This innovative text examines videogames and gaming from the point of view of discourse analysis. In particular, it studies two major aspects of videogame-relat
Translation and Localisation in Video Games
Language: en
Pages: 333
Authors: Miguel Á. Bernal-Merino
Categories: Games & Activities
Type: BOOK - Published: 2014-09-19 - Publisher: Routledge

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This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive analysis of the industry – understood as a