Learning Blender

Learning Blender
Author: Oliver Villar
Publisher: Addison-Wesley Professional
Total Pages: 630
Release: 2021-04-27
Genre: Computers
ISBN: 013659042X


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Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.83 LTS (Long-Term Support) and beyond, Learning Blender, Third Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the extensive interface changes of the software, as well as many improvements and some almost fully rewritten chapters to showcase more modern workflows. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website ( blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you're done, you'll be ready to create outstanding characters for all media -- and you'll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender's updated user interface and navigation Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading in both Cycles and EEVEE (the new real-time render engine included in Blender) Create your character's skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender's compositing nodes Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.


Learning Blender
Language: en
Pages: 630
Authors: Oliver Villar
Categories: Computers
Type: BOOK - Published: 2021-04-27 - Publisher: Addison-Wesley Professional

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Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.83 LTS (L
Learning Blender
Language: en
Pages: 368
Authors: Oliver Villar
Categories: Computers
Type: BOOK - Published: 2017-04-07 - Publisher: Addison-Wesley Professional

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This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Mast
Blender Foundations
Language: en
Pages: 417
Authors: Roland Hess
Categories: Art
Type: BOOK - Published: 2013-05-02 - Publisher: Taylor & Francis

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Blender Foundations is the definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tools on the market . With the e
Learning Blender
Language: en
Pages: 353
Authors: Oliver Villar
Categories: Computers
Type: BOOK - Published: 2014 - Publisher: Pearson Education

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Learning Blender walks you through every step of creating an outstanding animated character with the free, open source, 3D software Blender, and then compositin
Blender 3D By Example
Language: en
Pages: 644
Authors: Oscar Baechler
Categories: Computers
Type: BOOK - Published: 2020-05-29 - Publisher: Packt Publishing Ltd

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Get up and running with Blender 3D through a series of practical projects that will help you learn core concepts of 3D design like modeling, sculpting, material