Games, Learning, and Society

Games, Learning, and Society
Author: Constance Steinkuehler
Publisher: Cambridge University Press
Total Pages: 489
Release: 2012-06-11
Genre: Computers
ISBN: 052119623X


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Leaders in the field provide an introduction to video games and learning, including essays on game design and game culture.


Games, Learning, and Society
Language: en
Pages: 489
Authors: Constance Steinkuehler
Categories: Computers
Type: BOOK - Published: 2012-06-11 - Publisher: Cambridge University Press

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Leaders in the field provide an introduction to video games and learning, including essays on game design and game culture.
How Video Games Impact Players
Language: en
Pages: 173
Authors: Ryan Rogers
Categories: Social Science
Type: BOOK - Published: 2016-05-17 - Publisher: Lexington Books

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How Video Games Impact Players provides a balanced and nuanced look at the complex role that video games play in society through an analysis of the positive and
Simulation and Gaming in the Network Society
Language: en
Pages: 466
Authors: Toshiyuki Kaneda
Categories: Mathematics
Type: BOOK - Published: 2016-08-02 - Publisher: Springer

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This book provides the state of the art in the simulation and gaming study field by systematically collecting excellent papers presented at the 46th Internation
Video Games and Learning
Language: en
Pages: 0
Authors: Kurt Squire
Categories: Education
Type: BOOK - Published: 2011-07-09 - Publisher: Teachers College Press

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Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the “gamer generation”? This accessible book des
What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Language: en
Pages: 233
Authors: James Paul Gee
Categories: Education
Type: BOOK - Published: 2014-12-02 - Publisher: Macmillan

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Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say s