Game AI Pro 360: Guide to Character Behavior

Game AI Pro 360: Guide to Character Behavior
Author: Steve Rabin
Publisher: CRC Press
Total Pages: 165
Release: 2019-09-10
Genre: Computers
ISBN: 0429621809


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Steve Rabin’s Game AI Pro 360: Guide to Character Behavior gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology that covers character behavior in game AI. This volume is complete with articles by leading game AI programmers that focus on individual AI behavior such as character interactions, modelling knowledge, efficient simulation, difficulty balancing, and making decisions with case studies from both commercial and indie games. Key Features Provides real-life case studies of game AI in published commercial games Material by top developers and researchers in Game AI Downloadable demos and/or source code available online


Game AI Pro 360: Guide to Character Behavior
Language: en
Pages: 165
Authors: Steve Rabin
Categories: Computers
Type: BOOK - Published: 2019-09-10 - Publisher: CRC Press

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Steve Rabin’s Game AI Pro 360: Guide to Character Behavior gathers all the cutting-edge information from his previous three Game AI Pro volumes into a conveni
Game AI Pro 360: Guide to Character Behavior
Language: en
Pages: 300
Authors: Steve Rabin
Categories: Computers
Type: BOOK - Published: 2019-09-10 - Publisher: CRC Press

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Steve Rabin’s Game AI Pro 360: Guide to Character Behavior gathers all the cutting-edge information from his previous three Game AI Pro volumes into a conveni
Game AI Pro 360: Guide to Architecture
Language: en
Pages: 403
Authors: Steve Rabin
Categories: Computers
Type: BOOK - Published: 2019-09-10 - Publisher: CRC Press

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Steve Rabin’s Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient si
Game AI Pro 360: Guide to Movement and Pathfinding
Language: en
Pages: 315
Authors: Steve Rabin
Categories: Computers
Type: BOOK - Published: 2019-09-10 - Publisher: CRC Press

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Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a c
HCI International 2024 Posters
Language: en
Pages: 418
Authors: Constantine Stephanidis
Categories:
Type: BOOK - Published: - Publisher: Springer Nature

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