Game AI Pro 360: Guide to Architecture

Game AI Pro 360: Guide to Architecture
Author: Steve Rabin
Publisher: CRC Press
Total Pages: 532
Release: 2019-09-10
Genre: Computers
ISBN: 0429619715


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Steve Rabin’s Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering game AI architecture. This volume is complete with articles by leading game AI programmers that further explore modern architecture such as behavior trees and share architectures used in top games such as Final Fantasy XV, the Call of Duty series and the Guild War series. Key Features Provides real-life case studies of game AI in published commercial games Material by top developers and researchers in Game AI Downloadable demos and/or source code available online


Game AI Pro 360: Guide to Architecture
Language: en
Pages: 532
Authors: Steve Rabin
Categories: Computers
Type: BOOK - Published: 2019-09-10 - Publisher: CRC Press

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Steve Rabin’s Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient si
Game AI Pro 360: Guide to Character Behavior
Language: en
Pages: 300
Authors: Steve Rabin
Categories: Computers
Type: BOOK - Published: 2019-09-10 - Publisher: CRC Press

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Steve Rabin’s Game AI Pro 360: Guide to Character Behavior gathers all the cutting-edge information from his previous three Game AI Pro volumes into a conveni
Game AI Pro 360: Guide to Architecture
Language: en
Pages: 403
Authors: Steve Rabin
Categories: Computers
Type: BOOK - Published: 2019-09-10 - Publisher: CRC Press

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Steve Rabin’s Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient si
Game AI Pro 360: Guide to Movement and Pathfinding
Language: en
Pages: 315
Authors: Steve Rabin
Categories: Computers
Type: BOOK - Published: 2019-09-10 - Publisher: CRC Press

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Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a c
Game AI Pro 360: Guide to Tactics and Strategy
Language: en
Pages: 259
Authors: Steve Rabin
Categories: Computers
Type: BOOK - Published: 2019-09-06 - Publisher: CRC Press

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Steve Rabin’s Game AI Pro 360: Guide to Tactics and Strategy gathers all the cutting-edge information from his previous three Game AI Pro volumes into a conve