Fundamentals of Shooter Game Design

Fundamentals of Shooter Game Design
Author: Ernest Adams
Publisher: New Riders
Total Pages: 442
Release: 2014-12-17
Genre: Computers
ISBN: 0133811050


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You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the shooter games genre. This focused guides gives you exactly what you need. It walks you through the process of designing for the shooter game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.


Fundamentals of Shooter Game Design
Language: en
Pages: 442
Authors: Ernest Adams
Categories: Computers
Type: BOOK - Published: 2014-12-17 - Publisher: New Riders

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You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to app
Fundamentals of Game Design
Language: en
Pages: 697
Authors: Ernest Adams
Categories: Computers
Type: BOOK - Published: 2010-04-07 - Publisher: New Riders

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To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of su
Game Mechanics
Language: en
Pages: 442
Authors: Ernest Adams
Categories: Computers
Type: BOOK - Published: 2012-06-18 - Publisher: New Riders

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This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prot
Rules of Play
Language: en
Pages: 680
Authors: Katie Salen Tekinbas
Categories: Computers
Type: BOOK - Published: 2003-09-25 - Publisher: MIT Press

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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as
Fundamentals of Puzzle and Casual Game Design
Language: en
Pages: 35
Authors: Ernest Adams
Categories: Computers
Type: BOOK - Published: 2014-09-12 - Publisher: New Riders

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You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to app