Deep Learning and the Game of Go
Language: en
Pages: 611
Authors: Kevin Ferguson
Categories: Computers
Type: BOOK - Published: 2019-01-06 - Publisher: Simon and Schuster

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Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After expos
Learning to Play
Language: en
Pages: 330
Authors: Aske Plaat
Categories: Computers
Type: BOOK - Published: 2020-12-23 - Publisher: Springer Nature

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In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he
The Alignment Problem: Machine Learning and Human Values
Language: en
Pages: 459
Authors: Brian Christian
Categories: Science
Type: BOOK - Published: 2020-10-06 - Publisher: W. W. Norton & Company

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A jaw-dropping exploration of everything that goes wrong when we build AI systems and the movement to fix them. Today’s “machine-learning” systems, traine
Applications of Game Theory in Deep Learning
Language: en
Pages: 93
Authors: Tanmoy Hazra
Categories:
Type: BOOK - Published: - Publisher: Springer Nature

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Machines that Learn to Play Games
Language: en
Pages: 318
Authors: Johannes Fürnkranz
Categories: Computers
Type: BOOK - Published: 2001 - Publisher: Nova Publishers

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The mind-set that has dominated the history of computer game playing relies on straightforward exploitation of the available computing power. The fact that a ma