Collision Detection In Interactive 3d Environments
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Collision Detection in Interactive 3D Environments
Author | : Gino van den Bergen |
Publisher | : CRC Press |
Total Pages | : 308 |
Release | : 2003-10-27 |
Genre | : Art |
ISBN | : 148229799X |
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The heart of any system that simulates the physical interaction between objects is collision detection-the ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main consumer of CPU cycles. Practitioners, new to the f
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