Architectonics of Game Spaces
Language: en
Pages: 347
Authors: Andri Gerber
Categories: Architecture
Type: BOOK - Published: 2020-03-31 - Publisher: transcript Verlag

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What consequences does the design of the virtual yield for architecture and to what extent can the nature of architecture be used productively to turn game-worl
Toward a Ludic Architecture
Language: en
Pages: 384
Authors: Steffen P. Walz
Categories: Architecture
Type: BOOK - Published: 2010 - Publisher: Lulu.com

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“Toward a Ludic Architecture†is a pioneering publication, architecturally framing play and games as human practices in and of space. Filling the gap
Game | World | Architectonics
Language: en
Pages:
Authors: Marc Bonner
Categories:
Type: BOOK - Published: 2021 - Publisher:

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Space Time Play
Language: en
Pages: 496
Authors: Friedrich von Borries
Categories: Architecture
Type: BOOK - Published: 2007-09-14 - Publisher: Springer Science & Business Media

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Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications—the result is new types of cities and
Expressive Space
Language: en
Pages: 272
Authors: Gregory Whistance-Smith
Categories: History
Type: BOOK - Published: 2022-01-19 - Publisher: Walter de Gruyter GmbH & Co KG

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Video game spaces have vastly expanded the built environment, offering new worlds to explore and inhabit. Like buildings, cities, and gardens before them, these