Learning Android Game Programming

Learning Android Game Programming
Author: Richard A. Rogers
Publisher: Addison-Wesley Professional
Total Pages: 480
Release: 2012
Genre: Computers
ISBN: 0321769627


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Provides information on creating games for Android mobile devices, covering such topics as implementing the game loop, integrating user input, building virtual worlds with tile maps, and creating a scoring framework.


Learning Android Game Programming
Language: en
Pages: 480
Authors: Richard A. Rogers
Categories: Computers
Type: BOOK - Published: 2012 - Publisher: Addison-Wesley Professional

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Provides information on creating games for Android mobile devices, covering such topics as implementing the game loop, integrating user input, building virtual
Android Game Programming by Example
Language: en
Pages: 389
Authors: John Horton
Categories: Computers
Type: BOOK - Published: 2015-06-30 - Publisher: Packt Publishing Ltd

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Android gaming is a hot topic these days, but one of the few areas of technology that does not have an abundance of clear and useful documentation online. Howev
Android Game Programming For Dummies
Language: en
Pages: 401
Authors: Derek James
Categories: Computers
Type: BOOK - Published: 2012-11-30 - Publisher: John Wiley & Sons

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Learn how to create great games for Android phones Android phones are rapidly gaining market share, nudging the iPhone out of the top spot. Games are the most f
Mastering Android Game Development with Unity
Language: en
Pages: 346
Authors: Siddharth Shekar
Categories: Computers
Type: BOOK - Published: 2017-05-25 - Publisher: Packt Publishing Ltd

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Create enthralling Android games with Unity Faster Than Ever Before About This Book Develop complex Android games with the help of Unity's advanced features suc
Learn Unity for Android Game Development
Language: en
Pages: 257
Authors: Adam Sinicki
Categories: Computers
Type: BOOK - Published: 2017-07-21 - Publisher: Apress

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Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you'l