Windows Game Programming For Dummies?

Windows Game Programming For Dummies?
Author: André LaMothe
Publisher: For Dummies
Total Pages: 0
Release: 1998-03-11
Genre: Computers
ISBN: 9780764503375


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Ready to start creating your own Windows games but not sure where to begin? A little programming knowledge can go a long, long way when you've got the inside track to game programming with Windows Game Programming For Dummies. Using the latest DirectX technology from Microsoft, veteran game designer Andre LaMothe takes you step-by-step through the process of creating your own games for Windows 95, Windows NT, and Windows 98. After you understand the nuts and bolts of Windows programming, you can add music and sound effects, design your own artificial intelligence to create thinking" opponents, and use the powerful DirectX tools to build lightning-fast applications...all without having to suffer through the complicated coding requirements of MFC and C++. All the tools you need to start writing (and selling) your own games are right here in Windows Game Programming For Dummies, along with a special CD-ROM loaded with the complete DirectX Software Developers Kit, code samples included in the book, state-of-the-art animation and modeling software, and lots of graphics and sound files to use in your own custom-built games."


Windows Game Programming For Dummies?
Language: en
Pages: 0
Authors: André LaMothe
Categories: Computers
Type: BOOK - Published: 1998-03-11 - Publisher: For Dummies

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Ready to start creating your own Windows games but not sure where to begin? A little programming knowledge can go a long, long way when you've got the inside tr
Tricks of the Windows Game Programming Gurus
Language: en
Pages: 1092
Authors: André LaMothe
Categories: Computers
Type: BOOK - Published: 2002 - Publisher: Sams Publishing

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"Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw,
Tricks of the Windows Game Programming Gurus with CD-ROM
Language: en
Pages:
Authors: Andre LaMothe
Categories:
Type: BOOK - Published: 2002-06 - Publisher: Turtleback

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"Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw,
Computer Games
Language: en
Pages: 182
Authors: Blair Carter
Categories: Games & Activities
Type: BOOK - Published: 2002 - Publisher: Nova Publishers

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Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into
Windows Game Programming with Visual Basic and DirectX
Language: en
Pages: 412
Authors: Wayne S. Freeze
Categories: Computers
Type: BOOK - Published: 2002 - Publisher: Que Publishing

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This volume shows how to couple the powers of Microsoft Visual Basic and DirectX to design and program simulation games. It covers game programming code in Visu