Virtual Crowds

Virtual Crowds
Author: Nuria Palechano
Publisher: Springer Nature
Total Pages: 176
Release: 2022-05-31
Genre: Mathematics
ISBN: 3031792424


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There are many applications of computer animation and simulation where it is necessary to model virtual crowds of autonomous agents. Some of these applications include site planning, education, entertainment, training, and human factors analysis for building evacuation. Other applications include simulations of scenarios where masses of people gather, flow, and disperse, such as transportation centers, sporting events, and concerts. Most crowd simulations include only basic locomotive behaviors possibly coupled with a few stochastic actions. Our goal in this survey is to establish a baseline of techniques and requirements for simulating large-scale virtual human populations. Sometimes, these populations might be mutually engaged in a common activity such as evacuation from a building or area; other times they may be going about their individual and personal agenda of work, play, leisure, travel, or spectator. Computational methods to model one set of requirements may not mesh well with good approaches to another. By including both crowd and individual goals and constraints into a comprehensive computational model, we expect to simulate the visual texture and contextual behaviors of groups of seemingly sentient beings. Table of Contents: Introduction / Crowd Simulation Methodology Survey / Individual Differences in Crowds / Framework (HiDAC + MACES + CAROSA) / HiDAC: Local Motion / MACES: Wayfinding with Communication and Roles / CAROSA: Functional Crowds / Initializing a Scenario / Evaluating Crowds


Virtual Crowds
Language: en
Pages: 176
Authors: Nuria Palechano
Categories: Mathematics
Type: BOOK - Published: 2022-05-31 - Publisher: Springer Nature

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There are many applications of computer animation and simulation where it is necessary to model virtual crowds of autonomous agents. Some of these applications
Virtual Crowds
Language: en
Pages: 248
Authors: Mubbasir Kapadia
Categories: Mathematics
Type: BOOK - Published: 2022-05-31 - Publisher: Springer Nature

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This volume presents novel computational models for representing digital humans and their interactions with other virtual characters and meaningful environments
Virtual Crowds
Language: en
Pages: 189
Authors: Nuria Pelechano
Categories: Computers
Type: BOOK - Published: 2008 - Publisher: Morgan & Claypool Publishers

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There are many applications of computer animation and simulation where it is necessary to model virtual crowds of autonomous agents. Some of these applications
Crowd Simulation
Language: en
Pages: 305
Authors: Daniel Thalmann
Categories: Computers
Type: BOOK - Published: 2012-10-03 - Publisher: Springer Science & Business Media

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Research into the methods and techniques used in simulating crowds has developed extensively within the last few years, particularly in the areas of video games
Crowd Dynamics, Volume 1
Language: en
Pages: 292
Authors: Livio Gibelli
Categories: Mathematics
Type: BOOK - Published: 2019-01-22 - Publisher: Springer

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This volume explores the complex problems that arise in the modeling and simulation of crowd dynamics in order to present the state-of-the-art of this emerging