Videogames Studies: Concepts, Cultures, and Communication

Videogames Studies: Concepts, Cultures, and Communication
Author: Monica Evans
Publisher: BRILL
Total Pages: 160
Release: 2020-04-14
Genre: Social Science
ISBN: 1848880596


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This volume reflects the discussions that occurred during the 2nd Global Conference on Videogame Cultures and the Future of Interactive Entertainment in July 2010. The chapters in this volume cover four primary topics: new frameworks for game studies and analysis, the various cultures surrounding gaming, questions of ethics and controversial...


Videogames Studies: Concepts, Cultures, and Communication
Language: en
Pages: 160
Authors: Monica Evans
Categories: Social Science
Type: BOOK - Published: 2020-04-14 - Publisher: BRILL

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This volume reflects the discussions that occurred during the 2nd Global Conference on Videogame Cultures and the Future of Interactive Entertainment in July 20
An Introduction to Game Studies
Language: en
Pages: 210
Authors: Frans Mäyrä
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2008-02-18 - Publisher: SAGE

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An Introduction to Game Studies is the first introductory textbook for students of game studies. It provides a conceptual overview of the cultural, social and e
Exploring Videogames: Culture, Design and Identity
Language: en
Pages: 189
Authors: Nick Webber
Categories: Social Science
Type: BOOK - Published: 2019-01-04 - Publisher: BRILL

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This volume was first published by Inter-Disciplinary Press in 2013. This volume brings together perspectives on videogames and interactive entertainment from f
Video Games and Gaming Culture
Language: en
Pages: 0
Authors: Mark J. P. Wolf
Categories: Video games
Type: BOOK - Published: 2016 - Publisher: Routledge

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Video and interactive computer games now constitute an enormous industry that rivals television and film. Moreover, gaming is of growing importance in spheres b
Engaging with Videogames: Play, Theory and Practice
Language: en
Pages: 297
Authors: Dawn Stobbart
Categories: Social Science
Type: BOOK - Published: 2019-01-04 - Publisher: BRILL

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This volume was first published by Inter-Disciplinary Press in 2014. Engaging with Videogames focuses on the multiplicity of lenses through which the digital ga