Using Games and Simulations for Teaching and Assessment

Using Games and Simulations for Teaching and Assessment
Author: Harold F. O'Neil
Publisher: Routledge
Total Pages: 337
Release: 2016-03-31
Genre: Computers
ISBN: 1317814673


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Incorporates several innovative and increasingly popular subject areas, including the gamification of education, assessment, and STEM subjects Combines research and authorship from both civilian and military worlds as well as interdisciplinary fields Rigorously defines and analyzes the criteria of selecting, designing, implementing, and evaluating emerging educational technologies while offering implications for future use


Using Games and Simulations for Teaching and Assessment
Language: en
Pages: 337
Authors: Harold F. O'Neil
Categories: Computers
Type: BOOK - Published: 2016-03-31 - Publisher: Routledge

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Incorporates several innovative and increasingly popular subject areas, including the gamification of education, assessment, and STEM subjects Combines research
Theoretical Issues of Using Simulations and Games in Educational Assessment
Language: en
Pages: 274
Authors: Harold F. O'Neil
Categories: Education
Type: BOOK - Published: 2021-08-26 - Publisher: Routledge

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Presenting original studies and rich conceptual analyses, this volume reports on theoretical issues involved in the use of simulations and games in educational
Learning Science Through Computer Games and Simulations
Language: en
Pages: 174
Authors: National Research Council
Categories: Education
Type: BOOK - Published: 2011-04-12 - Publisher: National Academies Press

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At a time when scientific and technological competence is vital to the nation's future, the weak performance of U.S. students in science reflects the uneven qua
Serious Educational Game Assessment: Practical Methods and Models for Educational Games, Simulations and Virtual Worlds
Language: en
Pages: 281
Authors: L.A. Annetta
Categories: Education
Type: BOOK - Published: 2011-07-22 - Publisher: Springer Science & Business Media

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In an increasingly scientific and technological world the need for a knowledgeable citizenry, individuals who understand the fundamentals of technological ideas
Games and Simulations in Online Learning: Research and Development Frameworks
Language: en
Pages: 420
Authors: Gibson, David
Categories: Education
Type: BOOK - Published: 2006-09-30 - Publisher: IGI Global

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"This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilitie