Using Digital Games as Assessment and Instruction Tools
Language: en
Pages: 80
Authors: Ryan L, Schaaf
Categories: Education
Type: BOOK - Published: 2015-05-11 - Publisher: Solution Tree Press

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Combine hard work and deep fun in classrooms with digital game–based learning. Students of the always-on generation gain information through different tools a
Game On
Language: en
Pages: 160
Authors: Ryan L. Schaaf
Categories: Education
Type: BOOK - Published: 2016-10-25 - Publisher: Solution Tree Press

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Discover how digital gaming can improve learning and prepare students for successful futures. The authors—both experienced educators and enthusiastic gamers�
Video Games as a Teaching Tool. Epic Step-by-step Guide
Language: en
Pages: 278
Authors: Elena V Shliakhovchuk
Categories:
Type: BOOK - Published: 2020-11-18 - Publisher:

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A clear and effective approach to teaching using digital game.EdTech is an area rife with promises of improved teaching and learning proclaimed by globe-trottin
Choosing and Using Digital Games in the Classroom
Language: en
Pages: 429
Authors: Katrin Becker
Categories: Education
Type: BOOK - Published: 2016-09-29 - Publisher: Springer

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This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. Beginning with a look at the history of
Assessment in Game-Based Learning
Language: en
Pages: 476
Authors: Dirk Ifenthaler
Categories: Education
Type: BOOK - Published: 2012-06-13 - Publisher: Springer Science & Business Media

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The capabilities and possibilities of emerging game-based learning technologies bring about a new perspective of learning and instruction. This, in turn, necess