Unity 4 Fundamentals

Unity 4 Fundamentals
Author: Alan Thorn
Publisher: CRC Press
Total Pages: 309
Release: 2013-12-04
Genre: Computers
ISBN: 1135921814


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Get ahead of the game with Unity 4. The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. The author takes a theory-to-practice approach to demonstrate what Unity 4 has to offer which includes: Asset management tools Real-time lighting and lightmapping Particle systems Navigation and pathfinding


Unity 4 Fundamentals
Language: en
Pages: 309
Authors: Alan Thorn
Categories: Computers
Type: BOOK - Published: 2013-12-04 - Publisher: CRC Press

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Get ahead of the game with Unity 4. The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head sta
Pro Unity Game Development with C#
Language: en
Pages: 335
Authors: Alan Thorn
Categories: Computers
Type: BOOK - Published: 2014-05-29 - Publisher: Apress

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In Pro Unity Game Development with C#, Alan Thorn, author of Learn Unity for 2D Game Development and experienced game developer, takes you through the complete
Unity for Absolute Beginners
Language: en
Pages: 598
Authors: Sue Blackman
Categories: Computers
Type: BOOK - Published: 2014-06-23 - Publisher: Apress

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Unity for Absolute Beginners walks you through the fundamentals of creating a small third-person shooter game with Unity. Using the free version of Unity to beg
Unity in Action
Language: en
Pages: 586
Authors: Joseph Hocking
Categories: Computers
Type: BOOK - Published: 2018-03-27 - Publisher: Simon and Schuster

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Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games wi
Basic Math for Game Development with Unity 3D
Language: en
Pages: 414
Authors: Kelvin Sung
Categories: Computers
Type: BOOK - Published: 2019-12-05 - Publisher: Apress

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Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will ga