The Design and Use of Simulation Computer Games in Education

The Design and Use of Simulation Computer Games in Education
Author:
Publisher: BRILL
Total Pages: 312
Release: 2007-01-01
Genre: Education
ISBN: 908790312X


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"A series of well argued but surprisingly entertaining articles go far to set the very foundations ofthe field of digital game based learning. This book is absolutely essential reading for anyone interested in games and learning and will be for years to come." - James Paul Gee, Mary Lou Fulton Presidential Professor of Literacy Studies, Arizona State University


The Design and Use of Simulation Computer Games in Education
Language: en
Pages: 312
Authors:
Categories: Education
Type: BOOK - Published: 2007-01-01 - Publisher: BRILL

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"A series of well argued but surprisingly entertaining articles go far to set the very foundations ofthe field of digital game based learning. This book is abso
Educational Gameplay and Simulation Environments: Case Studies and Lessons Learned
Language: en
Pages: 528
Authors: Kaufman, David
Categories: Computers
Type: BOOK - Published: 2010-01-31 - Publisher: IGI Global

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"This book covers theoretical, social, and practical issues related to educational games and simulations, contributing to a more effective design and implementa
Leading Issues in Games Based Learning
Language: en
Pages: 207
Authors: Thomas Connolly
Categories:
Type: BOOK - Published: 2011 - Publisher: Academic Conferences Limited

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It has been said that the future will never be the same again, which is undoubtedly true, as is the statement that learning will never the same again. Many of t
Proceedings of the 17th European Conference on Game-Based Learning
Language: en
Pages: 950
Authors: Ton Spil
Categories: Education
Type: BOOK - Published: 2023-10-05 - Publisher: Academic Conferences and publishing limited

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These proceedings represent the work of contributors to the 24th European Conference on Knowledge Management (ECKM 2023), hosted by Iscte – Instituto Universi
Handbook of Computer Game Studies
Language: en
Pages: 471
Authors: Joost Raessens
Categories: Computers
Type: BOOK - Published: 2011-08-19 - Publisher: MIT Press

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A broad treatment of computer and video games from a wide range of perspectives, including cognitive science and artificial intelligence, psychology, history, f