The Theory of Learning in Games

The Theory of Learning in Games
Author: Drew Fudenberg
Publisher: MIT Press
Total Pages: 304
Release: 1998
Genre: Business & Economics
ISBN: 9780262061940


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This work explains that equilibrium is the long-run outcome of a process in which non-fully rational players search for optimality over time. The models they e×plore provide a foundation for equilibrium theory and suggest ways for economists to evaluate and modify traditional equilibrium concepts.


The Theory of Learning in Games
Language: en
Pages: 304
Authors: Drew Fudenberg
Categories: Business & Economics
Type: BOOK - Published: 1998 - Publisher: MIT Press

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This work explains that equilibrium is the long-run outcome of a process in which non-fully rational players search for optimality over time. The models they e�
Digital Games and Learning
Language: en
Pages: 231
Authors: Nicola Whitton
Categories: Education
Type: BOOK - Published: 2014-03-26 - Publisher: Routledge

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In recent years, there has been growing interest in the use of digital games to enhance teaching and learning at all educational levels, from early years throug
Serious Educational Games
Language: en
Pages: 95
Authors:
Categories: Education
Type: BOOK - Published: 2008-01-01 - Publisher: BRILL

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Serious Educational Games: From Theory to Practice focuses on experiences and lessons learned through the design, creation and research in the Serious Education
Gaming and Cognition: Theories and Practice from the Learning Sciences
Language: en
Pages: 405
Authors: Van Eck, Richard
Categories: Computers
Type: BOOK - Published: 2010-05-31 - Publisher: IGI Global

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"This book applies the principles of research in the study of human cognition to games, with chapters representing 15 different disciplines in the learning scie
Practical Perspectives on Educational Theory and Game Development
Language: en
Pages: 252
Authors: Marzullo, Fabio Perez
Categories: Education
Type: BOOK - Published: 2021-06-25 - Publisher: IGI Global

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The video game market continues to increase, reaching millions of users on a variety of platforms and revealing how engaging and pervasive gaming can be. Games