The Theory Of Learning In Games
Download and Read The Theory Of Learning In Games full books in PDF, ePUB, and Kindle. Read online free The Theory Of Learning In Games ebook anywhere anytime directly on your device. We cannot guarantee that every ebooks is available!
The Theory of Learning in Games
Author | : Drew Fudenberg |
Publisher | : MIT Press |
Total Pages | : 304 |
Release | : 1998 |
Genre | : Business & Economics |
ISBN | : 9780262061940 |
Download The Theory of Learning in Games Book in PDF, Epub and Kindle
This work explains that equilibrium is the long-run outcome of a process in which non-fully rational players search for optimality over time. The models they e×plore provide a foundation for equilibrium theory and suggest ways for economists to evaluate and modify traditional equilibrium concepts.
The Theory of Learning in Games Related Books
Language: en
Pages: 304
Pages: 304
Type: BOOK - Published: 1998 - Publisher: MIT Press
This work explains that equilibrium is the long-run outcome of a process in which non-fully rational players search for optimality over time. The models they e�
Language: en
Pages: 231
Pages: 231
Type: BOOK - Published: 2014-03-26 - Publisher: Routledge
In recent years, there has been growing interest in the use of digital games to enhance teaching and learning at all educational levels, from early years throug
Language: en
Pages: 95
Pages: 95
Type: BOOK - Published: 2008-01-01 - Publisher: BRILL
Serious Educational Games: From Theory to Practice focuses on experiences and lessons learned through the design, creation and research in the Serious Education
Language: en
Pages: 405
Pages: 405
Type: BOOK - Published: 2010-05-31 - Publisher: IGI Global
"This book applies the principles of research in the study of human cognition to games, with chapters representing 15 different disciplines in the learning scie
Language: en
Pages: 252
Pages: 252
Type: BOOK - Published: 2021-06-25 - Publisher: IGI Global
The video game market continues to increase, reaching millions of users on a variety of platforms and revealing how engaging and pervasive gaming can be. Games