Elements of Game Design

Elements of Game Design
Author: Robert Zubek
Publisher: MIT Press
Total Pages: 251
Release: 2020-08-18
Genre: Computers
ISBN: 0262362872


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An introduction to the basic concepts of game design, focusing on techniques used in commercial game production. This textbook by a well-known game designer introduces the basics of game design, covering tools and techniques used by practitioners in commercial game production. It presents a model for analyzing game design in terms of three interconnected levels--mechanics and systems, gameplay, and player experience--and explains how novice game designers can use these three levels as a framework to guide their design process. The text is notable for emphasizing models and vocabulary used in industry practice and focusing on the design of games as dynamic systems of gameplay.


Elements of Game Design
Language: en
Pages: 251
Authors: Robert Zubek
Categories: Computers
Type: BOOK - Published: 2020-08-18 - Publisher: MIT Press

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An introduction to the basic concepts of game design, focusing on techniques used in commercial game production. This textbook by a well-known game designer int
Rules of Play
Language: en
Pages: 680
Authors: Katie Salen Tekinbas
Categories: Computers
Type: BOOK - Published: 2003-09-25 - Publisher: MIT Press

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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as
The Structure of Game Design
Language: en
Pages: 281
Authors: Wallace Wang
Categories: Computers
Type: BOOK - Published: 2023-07-21 - Publisher: Springer Nature

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The Structure of Game Design is designed to help aspiring and existing game designers turn their ideas into working games. Creating a game involves understandin
The Art of Game Design
Language: en
Pages: 522
Authors: Jesse Schell
Categories: Art
Type: BOOK - Published: 2008-08-04 - Publisher: CRC Press

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Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic
Advanced Game Design
Language: en
Pages: 624
Authors: Michael Sellers
Categories: Computers
Type: BOOK - Published: 2017-10-30 - Publisher: Addison-Wesley Professional

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In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thi