The Ray Tracer Challenge
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Language: en
Pages: 292
Pages: 292
Type: BOOK - Published: 2019 - Publisher:
Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! In just a couple of weeks, build a ray tracer that renders beautiful scenes
Language: en
Pages: 396
Pages: 396
Type: BOOK - Published: 2015-07-15 - Publisher: Pragmatic Bookshelf
Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to lev
Language: en
Pages: 368
Pages: 368
Type: BOOK - Published: 1989-06-01 - Publisher: Elsevier
The creation of ever more realistic 3-D images is central to the development of computer graphics. The ray tracing technique has become one of the most popular
Language: en
Pages: 622
Pages: 622
Type: BOOK - Published: 2019-02-25 - Publisher: Apress
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers
Language: en
Pages: 242
Pages: 242
Type: BOOK - Published: 2008-12-19 - Publisher: A K Peters, Ltd.
Concentrating on the "nuts and bolts" of writing ray tracing programs, this new and revised edition emphasizes practical and implementation issues and takes the