The Performance of Video Games

The Performance of Video Games
Author: Kelly I. Aliano
Publisher: McFarland
Total Pages: 231
Release: 2022-10-27
Genre: Games & Activities
ISBN: 1476685495


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When viewed through the context of an interactive play, a video game player fulfills the roles of both actor and spectator, watching and influencing a game's story in real time. This book presents video gaming as a virtual medium for performance, scrutinizing the ways in which a player's interaction with the narrative informs personal, historical, social and cultural understanding. Centering the author's own experiences as both video game player and performance scholar, the book thoroughly applies concepts from theatre and performance studies. Chapters argue that the posthuman player position now challenges what can be contextualized as a lived experience, and how video games can change players' relationships with historical events and contemporary concerns, ultimately impacting how they develop a sense of self. Using the author's own gaming experiences as a framework, the book focuses on the intersection between player and narrative, exploring what engagement with a storyline reveals about identity and society.


The Performance of Video Games
Language: en
Pages: 231
Authors: Kelly I. Aliano
Categories: Games & Activities
Type: BOOK - Published: 2022-10-27 - Publisher: McFarland

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When viewed through the context of an interactive play, a video game player fulfills the roles of both actor and spectator, watching and influencing a game's st
The Aesthetics of Videogames
Language: en
Pages: 375
Authors: Jon Robson
Categories: Philosophy
Type: BOOK - Published: 2018-03-19 - Publisher: Routledge

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This collection of essays is devoted to the philosophical examination of the aesthetics of videogames. Videogames represent one of the most significant developm
The Effects of Video Games on Children
Language: en
Pages: 186
Authors: Barrie Gunter
Categories: Social Science
Type: BOOK - Published: 1998-01-01 - Publisher: A&C Black

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The rapid growth in popularity of computer and video games, particularly among children and teenagers, has given rise to public concern about the effects they m
Encyclopedia of Video Games [2 volumes]
Language: en
Pages: 991
Authors: Mark J. P. Wolf
Categories: Social Science
Type: BOOK - Published: 2012-08-16 - Publisher: Bloomsbury Publishing USA

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This encyclopedia collects and organizes theoretical and historical content on the topic of video games, covering the people, systems, technologies, and theoret
Videogame Sciences and Arts
Language: en
Pages: 282
Authors: Nelson Zagalo
Categories: Computers
Type: BOOK - Published: 2019-12-26 - Publisher: Springer Nature

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This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in Novemb