The Game Music Handbook

The Game Music Handbook
Author: Noah Kellman
Publisher: Oxford University Press, USA
Total Pages: 297
Release: 2020
Genre: Computer game music
ISBN: 0190938684


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The Game Music Handbook is a practical book that provides all composers and musicians with the necessary tools to becoming excellent game music composers. Author and experienced game music composer Noah Kellman covers everything from basic to advanced game scoring techniques, including many that are at the forefront of game music composition today.


The Game Music Handbook
Language: en
Pages: 297
Authors: Noah Kellman
Categories: Computer game music
Type: BOOK - Published: 2020 - Publisher: Oxford University Press, USA

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The Game Music Handbook is a practical book that provides all composers and musicians with the necessary tools to becoming excellent game music composers. Autho
A Composer's Guide to Game Music
Language: en
Pages: 285
Authors: Winifred Phillips
Categories: Music
Type: BOOK - Published: 2017-08-11 - Publisher: MIT Press

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A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field. Music in video games is often
Handbook of Music and Emotion
Language: en
Pages: 1983
Authors: Patrik N. Juslin
Categories: Psychology
Type: BOOK - Published: 2011-03-17 - Publisher: OUP Oxford

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Music's ability to express and arouse emotions is a mystery that has fascinated both experts and laymen at least since ancient Greece. The predecessor to this b
The Cambridge Companion to Video Game Music
Language: en
Pages: 483
Authors: Melanie Fritsch
Categories: Computers
Type: BOOK - Published: 2021-04-29 - Publisher: Cambridge University Press

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A wide-ranging survey of video game music creation, practice, perception and analysis - clear, authoritative and up-to-date.
Fundamentals of Game Development
Language: en
Pages: 408
Authors: Heather Chandler
Categories: Computers
Type: BOOK - Published: 2011-08-24 - Publisher: Jones & Bartlett Learning

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What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting