The Black Art of Programming

The Black Art of Programming
Author: Mark McIlroy
Publisher: Createspace Independent Publishing Platform
Total Pages: 286
Release: 2013-09-04
Genre:
ISBN: 9781492335771


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This book is an introduction to Computer Science and the craft of computer programming. The book is a little outdated now as it focuses on third generation languages such as C rather than modern languages such as Java however it is still a good general introduction to Computer Science and programming..


The Black Art of Programming
Language: en
Pages: 286
Authors: Mark McIlroy
Categories:
Type: BOOK - Published: 2013-09-04 - Publisher: Createspace Independent Publishing Platform

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This book is an introduction to Computer Science and the craft of computer programming. The book is a little outdated now as it focuses on third generation lang
Black Art of 3D Game Programming
Language: en
Pages: 0
Authors: André LaMothe
Categories: Computer games
Type: BOOK - Published: 1995 - Publisher:

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Written by a master programmer, this book explains in detail what's behind the programming of those complex, mesmerizing video games. LaMothe makes clarity a pr
Software Estimation
Language: en
Pages: 466
Authors: Steve McConnell
Categories: Computers
Type: BOOK - Published: 2006-02-22 - Publisher: Microsoft Press

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Often referred to as the “black art” because of its complexity and uncertainty, software estimation is not as difficult or puzzling as people think. In fact
The Black Art of Multiplatform Game Programming
Language: en
Pages: 338
Authors: Jazon Yamamoto
Categories: Computers
Type: BOOK - Published: 2014-04-02 - Publisher: Course Technology

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THE BLACK ART OF MULTIPLATFORM GAME PROGRAMMING covers all the skills necessary to create amazing games. It will take you all the way from pixel plotting to ful
Black Art of Visual Basic Game Programming
Language: en
Pages: 580
Authors: Mark Pruett
Categories: Computers
Type: BOOK - Published: 1995 - Publisher:

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The first part of this book covers playing-field design, creating and moving objects using the Windows BitBlt API, detecting collisions, and adding sound, with