Swift 2 Blueprints

Swift 2 Blueprints
Author: Cecil Costa
Publisher: Packt Publishing Ltd
Total Pages: 276
Release: 2015-10-27
Genre: Computers
ISBN: 178528374X


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Sharpen your skills in Swift by designing and deploying seven fully functional applications About This Book Develop a variety of iOS-compatible applications that range from health and fitness to utilities using this project-based handbook Discover ways to make the best use of the latest features in Swift to build on a wide array of applications Follow step-by-step instructions to create Swift apps oriented for the real world Who This Book Is For If you are a competent iOS developer who wants to develop stunning applications with Swift, then this book is for you. Familiarity with Swift programming is assumed. What You Will Learn Get to grips with the basics of Xcode and Swift for application development Create a Photo Sharing application to capture an image, edit it using different features and share it via social media. Develop applications using the WatchKit and exchange data between iPhone and the Watch Use advanced features such as SpriteKit to build a game Install third-party Swift frameworks to improvise on your application development Discover how to simulate home automation with HomeKit Build an application to monitor the user's weight, heart rate and the number of steps for Health Historic Analysis Manipulate media using AVFoundation framework to merge audio and video. In Detail In this book, you will work through seven different projects to get you hands-on with developing amazing applications for iOS devices. We start off with a project that teaches you how to build a utility app using Swift. Moving on, we cover the concepts behind developing an entertainment or social networking related application, for example, a small application that helps you to share images, audio, and video files from one device to another. You'll also be guided through create a city information app with customized table views, a reminder app for the Apple Watch, and a game app using SpriteKit. By the end of this book, you will have the required skillset to develop various types of iOS applications with Swift that can run on different iOS devices. You will also be well versed with complex techniques that can be used to enhance the performance of your applications. Style and approach This book takes a step-by-step approach to help you build apps from scratch and learn the methodology to develop real-time applications using Swift.


Swift 2 Blueprints
Language: en
Pages: 276
Authors: Cecil Costa
Categories: Computers
Type: BOOK - Published: 2015-10-27 - Publisher: Packt Publishing Ltd

GET EBOOK

Sharpen your skills in Swift by designing and deploying seven fully functional applications About This Book Develop a variety of iOS-compatible applications tha
Swift 2 Blueprints
Language: en
Pages: 276
Authors: Cecil Costa
Categories: Computers
Type: BOOK - Published: 2015-10-27 - Publisher: Packt Publishing

GET EBOOK

Sharpen your skills in Swift by designing and deploying seven fully functional applicationsAbout This Book• Develop a variety of iOS-compatible applications t
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Get to grips with object-oriented programming in Swift to efficiently build powerful real-world applications About This Book Leverage the most efficient object-
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Pages: 248
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Discover how to build iOS and watchOS applications in Swift 2 using Xcode About This Book Gets you up and running with Swift programming without any prior iOS d
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Language: en
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Categories: Political Science
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