The Complete Guide to Simulations and Serious Games

The Complete Guide to Simulations and Serious Games
Author: Clark Aldrich
Publisher: John Wiley & Sons
Total Pages: 578
Release: 2009-09-17
Genre: Business & Economics
ISBN: 0470506741


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"Ready to blow your mind? Spend 15 seconds reading Clark Aldrich's The Complete Guide to Simulations and Serious Games. Witty, fast-paced, and non-linear -- it's Spock meets Alton Brown." -- Lynne Kenney, Psy.D., The Family Coach This exciting work offers designers a new way to see the world, model it, and present it through simulations. A groundbreaking resource, it includes a wealth of new tools and terms and a corresponding style guide to help understand them. The author -- a globally recognized industry guru -- covers topics such as virtual experiences, games, simulations, educational simulations, social impact games, practiceware, game-based learning/digital game based learning, immersive learning, and serious games. This book is the first of its kind to present definitions of more than 600 simulation and game terms, concepts, and constructs.


The Complete Guide to Simulations and Serious Games
Language: en
Pages: 578
Authors: Clark Aldrich
Categories: Business & Economics
Type: BOOK - Published: 2009-09-17 - Publisher: John Wiley & Sons

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"Ready to blow your mind? Spend 15 seconds reading Clark Aldrich's The Complete Guide to Simulations and Serious Games. Witty, fast-paced, and non-linear -- it'
Virtual and Augmented Reality, Simulation and Serious Games for Education
Language: en
Pages: 188
Authors: Yiyu Cai
Categories: Technology & Engineering
Type: BOOK - Published: 2021-08-13 - Publisher: Springer Nature

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This book introduces state-of-the-art research on virtual reality, simulation and serious games for education and its chapters presented the best papers from th
Simulations, Serious Games and Their Applications
Language: en
Pages: 262
Authors: Yiyu Cai
Categories: Technology & Engineering
Type: BOOK - Published: 2013-11-08 - Publisher: Springer Science & Business Media

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This book presents the state of the art technology in Serious Games which is driven extensive by applications and research in simulation. The topics in this boo
Handbook of Research on Serious Games as Educational, Business and Research Tools
Language: en
Pages: 1434
Authors: Cruz-Cunha, Maria Manuela
Categories: Education
Type: BOOK - Published: 2012-02-29 - Publisher: IGI Global

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"This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including pl
Serious Games
Language: en
Pages: 200
Authors: Clark C. Abt
Categories: Education
Type: BOOK - Published: 1987 - Publisher: University Press of America

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The author explores the ways in which games can be used to instruct and inform as well as provide pleasure. He uses innovative approaches to problem solving thr