Simulation and Gaming for Social Design

Simulation and Gaming for Social Design
Author: Toshiyuki Kaneda
Publisher: Springer Nature
Total Pages: 309
Release: 2022-01-03
Genre: Business & Economics
ISBN: 9811620113


Download Simulation and Gaming for Social Design Book in PDF, Epub and Kindle

This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including game system theory and agent-based modeling; (2) Sustainability, including global warming and the energy–food nexus);; and (3) Social entrepreneurship, including business, ethnic, and ethical understanding. The latter two especially form two major areas of clinical knowledge in contemporary life. Simulation and gaming, with its participatory approach, provides participants with a seamless integration of problem solving and education. It has been known as a tool for interdisciplinary communication since the 1960s, and now it is being developed to contribute to global society in the twenty-first century. This is the first book on simulation and gaming for social design that covers all aspects from the methodological foundations to practical examples in the fields of sustainability and social entrepreneurship. Regardless of the size of the problematics, societal system design involves (1) The visioning and conception aspects due to the long-term, overall nature of the goal; (2) Interdisciplinary thinking and communication for the exploration of new states of accommodation with technological systems; and (3) The “human dimension” aspect including education that must be dealt with, thus academic developments of simulation and gaming for social design as system thinking and practice methodologies are anticipated. Simulation and gaming has great potential for development as a tool to facilitate the transfer between theoretical and clinical knowledge.


Simulation and Gaming for Social Design
Language: en
Pages: 309
Authors: Toshiyuki Kaneda
Categories: Business & Economics
Type: BOOK - Published: 2022-01-03 - Publisher: Springer Nature

GET EBOOK

This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including ga
Gaming-simulation--rationale, Design, and Applications
Language: en
Pages: 456
Authors: Cathy S. Greenblat
Categories: Social Science
Type: BOOK - Published: 1975 - Publisher: John Wiley & Sons

GET EBOOK

Textbook on the theoretics, design and applications of gaming-simulation in the social sciences - covers contemporary problems of learning and communication, si
The Design and Use of Simulation Computer Games in Education
Language: en
Pages: 312
Authors:
Categories: Education
Type: BOOK - Published: 2007-01-01 - Publisher: BRILL

GET EBOOK

"A series of well argued but surprisingly entertaining articles go far to set the very foundations ofthe field of digital game based learning. This book is abso
Simulation and Gaming in the Network Society
Language: en
Pages: 466
Authors: Toshiyuki Kaneda
Categories: Mathematics
Type: BOOK - Published: 2016-08-02 - Publisher: Springer

GET EBOOK

This book provides the state of the art in the simulation and gaming study field by systematically collecting excellent papers presented at the 46th Internation
Design, Utilization, and Analysis of Simulations and Game-Based Educational Worlds
Language: en
Pages: 361
Authors: Ferdig, Richard E.
Categories: Education
Type: BOOK - Published: 2013-05-31 - Publisher: IGI Global

GET EBOOK

Games and simulations have emerged as new and effective tools for educational learning by providing interactivity and integration with online resources that are