Resonant Games

Resonant Games
Author: Eric Klopfer
Publisher: MIT Press
Total Pages: 267
Release: 2018-07-17
Genre: Games & Activities
ISBN: 0262346087


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Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas of learners' lives. Too often educational videogames are narrowly focused on specific learning outcomes dictated by school curricula and fail to engage young learners. This book suggests another approach, offering a guide to designing games that integrates content and play and creates learning experiences that connect to many areas of learners' lives. These games are not gamified workbooks but are embedded in a long-form experience of exploration, discovery, and collaboration that takes into consideration the learning environment. Resonant Games describes twenty essential principles for designing games that offer this kind of deeper learning experience, presenting them in connection with five games or collections of games developed at MIT's educational game research lab, the Education Arcade. Each of the games—which range from Vanished, an alternate reality game for middle schoolers promoting STEM careers, to Ubiquitous Bio, a series of casual mobile games for high school biology students—has a different story, but all spring from these fundamental assumptions: honor the whole learner, as a full human being, not an empty vessel awaiting a fill-up; honor the sociality of learning and play; honor a deep connection between the content and the game; and honor the learning context—most often the public school classroom, but also beyond the classroom.


Resonant Games
Language: en
Pages: 267
Authors: Eric Klopfer
Categories: Games & Activities
Type: BOOK - Published: 2018-07-17 - Publisher: MIT Press

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Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas of learners' lives. Too ofte
Resonant Games
Language: en
Pages: 267
Authors: Eric Klopfer
Categories: Games & Activities
Type: BOOK - Published: 2018-07-17 - Publisher: MIT Press

GET EBOOK

Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas of learners' lives. Too ofte
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Language: en
Pages: 253
Authors: Kurt Squire
Categories: Education
Type: BOOK - Published: 2021-10-26 - Publisher: MIT Press

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Designing games for learning: case studies show how to incorporate impact goals, build a team, and work with experts to create an effective game. Digital games
The Art of Game Design
Language: en
Pages: 522
Authors: Jesse Schell
Categories: Art
Type: BOOK - Published: 2008-08-04 - Publisher: CRC Press

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Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic
Resonant Leadership
Language: en
Pages: 304
Authors: Richard Boyatzis
Categories: Business & Economics
Type: BOOK - Published: 2005-09-14 - Publisher: Harvard Business Press

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The blockbuster best seller Primal Leadership introduced us to "resonant" leaders--individuals who manage their own and others' emotions in ways that drive succ