Researching Virtual Play Experiences

Researching Virtual Play Experiences
Author: Chris Bailey
Publisher: Springer Nature
Total Pages: 393
Release: 2021-10-11
Genre: Education
ISBN: 3030786943


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This book illuminates the lived experience of a group of primary school children engaged in virtual world play during a year-long after-school club. Shaped by post-structuralist theory and New Literacy Studies, it outlines a playful, participatory and emergent methodological approach, referred to as ‘rhizomic ethnography’. This ‘hybrid’ text uses both words and images to describe the fieldsite and the methodology, demonstrating how children’s creation of a digital community through Minecraft was shaped by the both the game and their wider social and cultural experiences. Through the exploration of various dimensions of the club, including visual and soundscape data, the author demonstrates the ‘emergent dimension of play’. It will be of interest and value to researchers of children’s play, as well as those who explore visual methods and design multimodal research outputs.


Researching Virtual Play Experiences
Language: en
Pages: 393
Authors: Chris Bailey
Categories: Education
Type: BOOK - Published: 2021-10-11 - Publisher: Springer Nature

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This book illuminates the lived experience of a group of primary school children engaged in virtual world play during a year-long after-school club. Shaped by p
Researching Virtual Worlds
Language: en
Pages: 197
Authors: Louise Phillips
Categories: Social Science
Type: BOOK - Published: 2013-09-11 - Publisher: Routledge

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This volume presents a wide range of methodological strategies that are designed to take into account the complex, emergent, and continually shifting character
Researching Learning in Virtual Worlds
Language: en
Pages: 222
Authors: Anna Peachey
Categories: Computers
Type: BOOK - Published: 2010-02-05 - Publisher: Springer Science & Business Media

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Most of the chapters in this book are extended papers from Research Learning in Virtual Environments (reLIVE08), an international conference held by the UK Open
Children's Virtual Play Worlds
Language: en
Pages: 0
Authors: Anne Michelle Burke
Categories: Computers and children
Type: BOOK - Published: 2013 - Publisher: New Literacies and Digital Epistemologies

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Children's Virtual Play Worlds: Culture, Learning, and Participation provides a more reasoned account of children's play engagements in virtual worlds through a
Using Stacking Stories to Investigate Children?s Virtual World Play in a Primary Classroom
Language: en
Pages:
Authors: Burnett
Categories: Imagination in children
Type: BOOK - Published: 2017 - Publisher:

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As literacy researchers, we are interested in how children make meanings using digital technologies: how they use applications on digital devices such as laptop