Production Pipeline Fundamentals for Film and Games

Production Pipeline Fundamentals for Film and Games
Author: Renee Dunlop
Publisher: CRC Press
Total Pages: 518
Release: 2014-02-05
Genre: Computers
ISBN: 1317936221


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Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can’t assure a successful project, a weak pipeline can guarantee its demise. A solid pipeline produces a superior product in less time and with happier artists who can remain creative throughout the grueling production schedule. Walk through the foundational layers of the production pipeline, including IT infrastructure, software development practices and deployment policies, asset management, shot management, and rendering management. Production Pipeline Fundamentals for Film and Games will teach you how to direct limited resources to the right technological initiatives, getting the most for every dollar spent. Learn how to prepare for and manage all aspects of the pipeline with this entirely unique, one-of-a-kind guide. Expand your knowledge with real-world pipeline secrets handed to you by a stellar group of professionals from across the globe. Visit the companion website for even further resources on the pipeline.


Production Pipeline Fundamentals for Film and Games
Language: en
Pages: 518
Authors: Renee Dunlop
Categories: Computers
Type: BOOK - Published: 2014-02-05 - Publisher: CRC Press

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Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can’t assure a successful project, a weak pipeline can gua
Production Pipeline Fundamentals for Film and Games
Language: en
Pages: 370
Authors: Renee Dunlop
Categories: Computers
Type: BOOK - Published: 2014-02-05 - Publisher: CRC Press

GET EBOOK

Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can’t assure a successful project, a weak pipeline can gua
3D Animation Essentials
Language: en
Pages: 357
Authors: Andy Beane
Categories: Computers
Type: BOOK - Published: 2012-01-25 - Publisher: John Wiley & Sons

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The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Man
The Game Asset Pipeline
Language: en
Pages: 302
Authors: Ben Carter
Categories: Computers
Type: BOOK - Published: 2004 - Publisher: Cengage Learning

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Written for engine and tool programmers responsible for the development and maintenance of export tools, asset management, data pre-processing, or packaging, th
Inspired 3D Short Film Production
Language: en
Pages: 500
Authors: Jeremy Cantor
Categories: Computers
Type: BOOK - Published: 2004 - Publisher: World Bank Publications

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A guide to creating short three-dimensional films that includes examples, exercises, case studies, and more to help producers understand the basic concepts, the