Principles of Game Audio and Sound Design

Principles of Game Audio and Sound Design
Author: Jean-Luc Sinclair
Publisher: CRC Press
Total Pages: 296
Release: 2020-04-28
Genre: Games & Activities
ISBN: 1351731130


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Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently. Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.


Principles of Game Audio and Sound Design
Language: en
Pages: 296
Authors: Jean-Luc Sinclair
Categories: Games & Activities
Type: BOOK - Published: 2020-04-28 - Publisher: CRC Press

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Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide
Game Audio Implementation
Language: en
Pages: 464
Authors: Richard Stevens
Categories: Computers
Type: BOOK - Published: 2015-12-22 - Publisher: CRC Press

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Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real gam
Game Audio Programming
Language: en
Pages: 335
Authors: Guy Somberg
Categories: Computers
Type: BOOK - Published: 2016-10-14 - Publisher: CRC Press

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Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game audio programming.
The Essential Guide to Game Audio
Language: en
Pages: 254
Authors: Steve Horowitz
Categories: Computers
Type: BOOK - Published: 2014-03-05 - Publisher: CRC Press

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The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you e
Game Audio Programming 4
Language: en
Pages: 0
Authors: Guy Somberg
Categories: Computer game music
Type: BOOK - Published: 2023 - Publisher:

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This book is dedicated to the art of game audio programming. With more than 15 chapters written by some of the top game audio programmers and sound designers in