Practices and Implementation of Gamification in Higher Education

Practices and Implementation of Gamification in Higher Education
Author: Membrive, Veronica
Publisher: IGI Global
Total Pages: 365
Release: 2024-02-26
Genre: Education
ISBN:


Download Practices and Implementation of Gamification in Higher Education Book in PDF, Epub and Kindle

Practices and Implementation of Gamification in Higher Education is a comprehensive book that explores the integration of gamification in tertiary education as an innovative approach to teaching and learning. By leveraging the mechanics of games, educators are able to achieve enhanced results, foster critical thinking, and promote positive behavior among students. This book compiles a collection of practical lesson proposals from experienced educators at the university level, providing detailed instructions and necessary materials for implementing gamification in the classroom. By presenting a diverse range of examples across various fields of higher education, the book illustrates the effectiveness of gamification in engaging students and catering to their specific needs. Whether it is fostering motivation, nurturing commitment, or encouraging excellence, the book highlights the positive impact of gamification on student learning outcomes. Ideal for researchers, department chairs, university professors, and lead course developers, this book appeals to those invested in innovative teaching methodologies and seeking to implement them successfully. It also caters to graduate studies programs in higher education, teaching and instruction, humanities, English, and foreign languages.


Practices and Implementation of Gamification in Higher Education
Language: en
Pages: 365
Authors: Membrive, Veronica
Categories: Education
Type: BOOK - Published: 2024-02-26 - Publisher: IGI Global

GET EBOOK

Practices and Implementation of Gamification in Higher Education is a comprehensive book that explores the integration of gamification in tertiary education as
The Multiplayer Classroom
Language: en
Pages: 369
Authors: Lee Sheldon
Categories: Computers
Type: BOOK - Published: 2020-03-09 - Publisher: CRC Press

GET EBOOK

Go beyond gamification’s badges and leaderboards with the new edition of the book, first published in 2011, that helped transform education. Going far beyond
Gamification in Education: Breakthroughs in Research and Practice
Language: en
Pages: 690
Authors: Management Association, Information Resources
Categories: Education
Type: BOOK - Published: 2018-01-05 - Publisher: IGI Global

GET EBOOK

Serious games provide a unique opportunity to fully engage students more than traditional teaching approaches. Understanding the best way to utilize these games
Gamification in Learning and Education
Language: en
Pages: 164
Authors: Sangkyun Kim
Categories: Education
Type: BOOK - Published: 2017-09-19 - Publisher: Springer

GET EBOOK

This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students.
Gamification in Higher Education
Language: en
Pages: 0
Authors: Sierra Adare-Tasiwoopa ápi
Categories: College teaching
Type: BOOK - Published: 2023-10 - Publisher:

GET EBOOK

Gamification in Higher Education is a user-friendly text for anyone curious about gamification and how it increases student engagement. This book presents actua