On Screen Language In Video Games
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In this Element, the authors focus on the translational dimension of 'on-screen language' (OSL). They analyse a data set covering the Polish localisations of To
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This innovative text examines videogames and gaming from the point of view of discourse analysis. In particular, it studies two major aspects of videogame-relat
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The video game industry isn’t slowing down. It’s only finding new ways and platforms from which to engage users. Even the youngest elementary students now o
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Thirty-nine essays explore the vast diversity of video game history and culture across all the world's continents. Video games have become a global industry, an
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Type: BOOK - Published: 2016 - Publisher: Linguistic Insights
This book focuses on the English lingua-franca uses in video-game interactions. The typographic and linguistic deviations from the standard norms are investigat