Modeling a Character in 3DS Max

Modeling a Character in 3DS Max
Author: Paul Steed
Publisher: Jones & Bartlett Publishers
Total Pages: 585
Release: 2005-01-10
Genre: Computers
ISBN: 0763798134


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In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry’s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character. Learn how to model with primitives; use extrusions and Booleans; mirror and reuse models; optimize the mesh; create and apply textures; loft shapes.


Modeling a Character in 3DS Max
Language: en
Pages: 585
Authors: Paul Steed
Categories: Computers
Type: BOOK - Published: 2005-01-10 - Publisher: Jones & Bartlett Publishers

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In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that ha
Modeling a Character in 3DS Max
Language: en
Pages: 602
Authors: Paul Steed
Categories: Computers
Type: BOOK - Published: 2005-01-10 - Publisher: Wordware Publishing, Inc.

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In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that ha
3ds Max Projects
Language: en
Pages: 301
Authors: Matt Chandler
Categories: Art
Type: BOOK - Published: 2014 - Publisher: 3Dtotal Pub

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Offers information and instruction on using Autodesk's 3ds Max software, including advice on modeling, texturing, rigging, animating, and lighting.
3ds Max Modeling for Games
Language: en
Pages: 479
Authors: Andrew Gahan
Categories: Computers
Type: BOOK - Published: 2013-01-17 - Publisher: Taylor & Francis

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With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalP
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Language: en
Pages: 554
Authors: Dariush Derakhshani
Categories: Computers
Type: BOOK - Published: 2011-01-11 - Publisher: John Wiley & Sons

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Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with th