Mathematics for Computer Graphics

Mathematics for Computer Graphics
Author: John Vince
Publisher: Springer Science & Business Media
Total Pages: 251
Release: 2005-12-19
Genre: Computers
ISBN: 1846282837


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This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy to understand, enabling non-experts to come to terms with computer animation work. The book complements the author's other works and is written in the same accessible and easy-to-read style. It is also a useful reference book for programmers working in the field of computer graphics, virtual reality, computer animation, as well as students on digital media courses, and even mathematics courses.


Mathematics for Computer Graphics
Language: en
Pages: 251
Authors: John Vince
Categories: Computers
Type: BOOK - Published: 2005-12-19 - Publisher: Springer Science & Business Media

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This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy t
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3D Computer Graphics
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Type: BOOK - Published: 2003-05-19 - Publisher: Cambridge University Press

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This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowled
Computer Graphics through Key Mathematics
Language: en
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Categories: Computers
Type: BOOK - Published: 2012-12-06 - Publisher: Springer Science & Business Media

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This book introduces the mathematical concepts that underpin computer graphics. It is written in an approachable way, without burdening readers with the skills
Calculus for Computer Graphics
Language: en
Pages: 303
Authors: John Vince
Categories: Computers
Type: BOOK - Published: 2019-03-12 - Publisher: Springer

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Students studying different branches of computer graphics have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and sur