Hands-On Augmented Reality

Hands-On Augmented Reality
Author: Szczepan Orlowski
Publisher:
Total Pages:
Release: 2019
Genre:
ISBN:


Download Hands-On Augmented Reality Book in PDF, Epub and Kindle

Create and deploy augmented-reality projects that solve real-world use cases About This Video Develop AR apps far beyond rendering a digital object on a marker Use cutting-edge AR Foundation, ARCore/ARKit, Mixed Reality, and more to create interactive AR applications Develop smart AR apps with state-of-the-art Unity 3D 2018.2 and new industry-standard SDKs! Concepts covered in the course are transferrable to Unity 2019. In Detail Previous-generation AR apps were limited to events triggered by markers. Now experiences can be rooted in the user's space and context. This critical shift requires developers to update their skills as well as their thinking. It's time for you to go AR-native and build relevant, smart apps that people want to use for practical reasons. This course will make you fluent in innovative AR development and boost your out-of-the-box thinking to advance your career! We will create apps people want to use and explore, build a robust portfolio, and deploy course projects to app stores. We will make an interactive speaking companion, a multiplayer app enabling you to collaborate on landscape design, and a VR-enabled AR environment customization app where you can alter the surfaces and lighting of your room! Unity 3D is the undisputed leader in providing a scaffolding for complex AR/VR, which has been proven time and again with the native AR Foundation, and we will be using it throughout the course. This hands-on course will equip you with powerful tools to reimagine AR and turn it into reality. *Note: Unity version 2018.2 is used for this course. The setups for cloud anchors (second project) and split screen view (third project) are different in Unity 2019.2, however both concepts remain relevant and transferable. Respective videos within the course explain the evolution of the stack.


Hands-On Augmented Reality Development with Meta Spark Studio
Language: en
Pages: 0
Authors: Jaleh Afshar
Categories: Computers
Type: BOOK - Published: 2023-07-04 - Publisher: Apress

GET EBOOK

Build augmented reality effects using Spark AR focusing on practical, project-based learning. With access to this technology being available in nearly every sma
Hands-On Augmented Reality
Language: en
Pages:
Authors: Szczepan Orlowski
Categories:
Type: BOOK - Published: 2019 - Publisher:

GET EBOOK

Create and deploy augmented-reality projects that solve real-world use cases About This Video Develop AR apps far beyond rendering a digital object on a marker
Learning Transported
Language: en
Pages: 123
Authors: Jaime Donally
Categories: Education
Type: BOOK - Published: 2022-08-30 - Publisher: International Society for Technology in Education

GET EBOOK

Get the practical insights and classroom examples you need to incorporate immersive technology into curriculum and create engaging, effective learning experienc
Handbook of Augmented Reality
Language: en
Pages: 753
Authors: Borko Furht
Categories: Computers
Type: BOOK - Published: 2011-08-31 - Publisher: Springer Science & Business Media

GET EBOOK

Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed real
Perspective Correct Hand-held Augmented Reality for Improved Graphics and Interaction
Language: en
Pages: 90
Authors: Ali Samini
Categories:
Type: BOOK - Published: 2018-05-23 - Publisher: Linköping University Electronic Press

GET EBOOK

With Augmented Reality, also termed AR, a view of the real world is augmented by superimposing computer-generated graphics, thereby enriching or enhancing the p