Handbook of Texture Analysis

Handbook of Texture Analysis
Author: Ayman El-Baz
Publisher: CRC Press
Total Pages: 271
Release: 2024-06-21
Genre: Computers
ISBN: 1040008909


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The major goals of texture research in computer vision are to understand, model, and process texture and, ultimately, to simulate the human visual learning process using computer technologies. In the last decade, artificial intelligence has been revolutionized by machine learning and big data approaches, outperforming human prediction on a wide range of problems. In particular, deep learning convolutional neural networks (CNNs) are particularly well suited to texture analysis. This volume presents important branches of texture analysis methods which find a proper application in AI-based medical image analysis. This book: Discusses first-order, second-order statistical methods, local binary pattern (LBP) methods, and filter bank-based methods Covers spatial frequency-based methods, Fourier analysis, Markov random fields, Gabor filters, and Hough transformation Describes advanced textural methods based on DL as well as BD and advanced applications of texture to medial image segmentation Is aimed at researchers, academics, and advanced students in biomedical engineering, image analysis, cognitive science, and computer science and engineering This is an essential reference for those looking to advance their understanding in this applied and emergent field.


Handbook of Texture Analysis
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Pages: 271
Authors: Ayman El-Baz
Categories: Computers
Type: BOOK - Published: 2024-06-21 - Publisher: CRC Press

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The major goals of texture research in computer vision are to understand, model, and process texture and, ultimately, to simulate the human visual learning proc
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Handbook of Texture Analysis
Language: en
Pages: 226
Authors: Ayman El-Baz
Categories: Computers
Type: BOOK - Published: 2024-06-24 - Publisher: CRC Press

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The major goals of texture research in computer vision are to understand, model, and process texture, and ultimately, to simulate the human visual learning proc