Handbook of Digital Games

Handbook of Digital Games
Author: Marios C. Angelides
Publisher: John Wiley & Sons
Total Pages: 611
Release: 2014-02-19
Genre: Technology & Engineering
ISBN: 1118796276


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This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering entering into this rapidly growing industry. Many books have been published that sufficiently describe popular topics in digital games; however, until now there has not been a comprehensive book that draws the traditional and emerging facets of gaming together across multiple disciplines within a single volume.


Handbook of Digital Games
Language: en
Pages: 611
Authors: Marios C. Angelides
Categories: Technology & Engineering
Type: BOOK - Published: 2014-02-19 - Publisher: John Wiley & Sons

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This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering
Computer Games and New Media Cultures
Language: en
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Authors: Johannes Fromme
Categories: Education
Type: BOOK - Published: 2012-06-14 - Publisher: Springer Science & Business Media

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Digital gaming is today a significant economic phenomenon as well as being an intrinsic part of a convergent media culture in postmodern societies. Its ubiquity
The Digital Gaming Handbook
Language: en
Pages: 283
Authors: Roberto Dillon
Categories: Computers
Type: BOOK - Published: 2020-07-15 - Publisher: CRC Press

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The Digital Gaming Handbook covers the state-of-the-art in video and digital game research and development, from traditional to emerging elements of gaming acro
Handbook of Game-Based Learning
Language: en
Pages: 601
Authors: Jan L. Plass
Categories: Education
Type: BOOK - Published: 2020-02-04 - Publisher: MIT Press

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A comprehensive introduction to the latest research and theory on learning and instruction with computer games. This book offers a comprehensive introduction to
Handbook of Digital Games and Entertainment Technologies
Language: en
Pages: 0
Authors: Ryohei Nakatsu
Categories: Computers
Type: BOOK - Published: 2017-02-15 - Publisher: Springer

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The topics treated in this handbook cover all areas of games and entertainment technologies, such as digital entertainment; technology, design/art, and sociolog