3D Math Primer for Graphics and Game Development, 2nd Edition
Language: en
Pages: 848
Authors: Fletcher Dunn
Categories: Computers
Type: BOOK - Published: 2011-11-02 - Publisher: CRC Press

GET EBOOK

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practica
The Mathematics of Games
Language: en
Pages: 334
Authors: John D. Beasley
Categories: Mathematics
Type: BOOK - Published: 2013-01-18 - Publisher: Courier Corporation

GET EBOOK

"Mind-exercising and thought-provoking."—New Scientist If playing games is natural for humans, analyzing games is equally natural for mathematicians. Even the
Essential Mathematics for Games and Interactive Applications
Language: en
Pages: 706
Authors: James M. Van Verth
Categories: Art
Type: BOOK - Published: 2008-05-19 - Publisher: CRC Press

GET EBOOK

Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive
Power-Up
Language: en
Pages: 290
Authors: Matthew Lane
Categories: Computers
Type: BOOK - Published: 2019-11-19 - Publisher: Princeton University Press

GET EBOOK

"Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a game world steeped in mathematics? Power-Up reveals the
Digital Games and Mathematics Learning
Language: en
Pages: 318
Authors: Tom Lowrie
Categories: Education
Type: BOOK - Published: 2015-10-05 - Publisher: Springer

GET EBOOK

Digital games offer enormous potential for learning and engagement in mathematics ideas and processes. This volume offers multidisciplinary perspectives—of ed