Game - World - Architectonics

Game - World - Architectonics
Author: Marc Bonner
Publisher:
Total Pages:
Release: 2021
Genre:
ISBN: 9783968220482


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Game - World - Architectonics
Language: en
Pages:
Authors: Marc Bonner
Categories:
Type: BOOK - Published: 2021 - Publisher:

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Architectonics of Game Spaces
Language: en
Pages: 346
Authors: Andri Gerber
Categories:
Type: BOOK - Published: 2019-10 - Publisher: Transcript Verlag, Roswitha Gost, Sigrid Nokel u. Dr. Karin Werner

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What consequences does the design of the virtual yield for architecture and to what extent can architecture be used to turn game-worlds into sustainable places
Architectonics of Game Spaces
Language: en
Pages: 347
Authors: Andri Gerber
Categories: Architecture
Type: BOOK - Published: 2020-03-31 - Publisher: transcript Verlag

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What consequences does the design of the virtual yield for architecture and to what extent can the nature of architecture be used productively to turn game-worl
Paratextualizing Games
Language: en
Pages: 364
Authors: Benjamin Beil
Categories: Social Science
Type: BOOK - Published: 2021-11-30 - Publisher: transcript Verlag

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Gaming no longer only takes place as a ›closed interactive experience‹ in front of TV screens, but also as broadcast on streaming platforms or as cultural e
Playing American
Language: en
Pages: 246
Authors: Sören Schoppmeier
Categories: Games & Activities
Type: BOOK - Published: 2023-10-02 - Publisher: Walter de Gruyter GmbH & Co KG

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Videogames have always depicted representations of American culture, but how exactly they feed back into this culture is less obvious. Advocating an action-base