Game Testing

Game Testing
Author: Robert Denton Bryant
Publisher: Stylus Publishing, LLC
Total Pages: 457
Release: 2024-05-22
Genre: Technology & Engineering
ISBN: 1501519824


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An updated version of the bestselling, Game Testing All In One 3/E, this fourth edition serves as your comprehensive handbook to video game testing, guiding you through the essential skills needed to succeed in this exciting field. Whether you are a student seeking to enter the video game industry or a working professional aiming to refine your skills, this new edition gives you the basic skills of testing, demonstrates how game testing and testers fit into the game development process, and includes practical knowledge of tools, roles, responsibilities, and the metrics used to determine game quality and test progress. The reader is taken step-by-step through test design and other QA methods, using real game situations, and featuring interviews with veteran game developers. The book includes companion files for downloading with templates and tutorials for creating both combinatorial tables and test flow diagrams, which form the basis of a robust video game QA plan. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool. FEATURES: Features test methodology tutorials based on actual games, plus examples and tools that readers can use for personal or professional development Explores documented methods and tools for tracking and managing game testing progress and game quality Provides companion files available for digital download, including classroom support files, templates, resources, and projects from the book


Game Testing
Language: en
Pages: 457
Authors: Robert Denton Bryant
Categories: Technology & Engineering
Type: BOOK - Published: 2024-05-22 - Publisher: Stylus Publishing, LLC

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An updated version of the bestselling, Game Testing All In One 3/E, this fourth edition serves as your comprehensive handbook to video game testing, guiding you
Modern Game Testing
Language: en
Pages: 232
Authors: Nikolina Finska
Categories: Computers
Type: BOOK - Published: 2023-07-21 - Publisher: Packt Publishing Ltd

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Implement modern and agile QA practices with the help of this part-color guide to ensure your games are high quality, on budget, and released on time Key Featur
Game Testing
Language: en
Pages: 500
Authors: Charles P. Schultz
Categories: Computers
Type: BOOK - Published: 2016-09-15 - Publisher: Mercury Learning and Information

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An updated version of the bestselling Game Testing All In One, Second Edition, this book equips the reader with the rationale for vigorous testing of game softw
Game Testing All in One, Fourth Edition
Language: en
Pages: 430
Authors: Robert Bryant
Categories: Computers
Type: BOOK - Published: 2024-06-17 - Publisher: Walter de Gruyter GmbH & Co KG

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An updated version of the bestselling, Game Testing All In One 3/E, this fourth edition serves as your comprehensive handbook to video game testing, guiding you
Modern Game Testing: A Pragmatic Guide to Test Planning and Strategy
Language: en
Pages: 298
Authors: Chris Howell
Categories: Computers
Type: BOOK - Published: 2022-08-31 - Publisher: Modern Game Testing Company

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Focusing exclusively on the unique challenges of video game testing, you’ll discover how modern game companies create test plans and strategies for large and