Audio Programming for Interactive Games

Audio Programming for Interactive Games
Author: Martin D. Wilde
Publisher: Taylor & Francis
Total Pages: 198
Release: 2004
Genre: Computers
ISBN: 0240519418


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This text shows how the game programmer can create a software system which enables the audio content provider to keep direct control over the composition and presentation of an interactive game soundtrack. This system is described with case studies, all source codes for which are provided on the CD-ROM.


Audio Programming for Interactive Games
Language: en
Pages: 198
Authors: Martin D. Wilde
Categories: Computers
Type: BOOK - Published: 2004 - Publisher: Taylor & Francis

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This text shows how the game programmer can create a software system which enables the audio content provider to keep direct control over the composition and pr
Getting Started with C++ Audio Programming for Game Development
Language: en
Pages: 180
Authors: David Gouveia
Categories: Computers
Type: BOOK - Published: 2013-01-01 - Publisher: Packt Publishing Ltd

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This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experien
Game Audio Implementation
Language: en
Pages: 513
Authors: Richard Stevens
Categories: Computers
Type: BOOK - Published: 2015-12-22 - Publisher: CRC Press

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Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real gam
Beginning Game Audio Programming
Language: en
Pages: 396
Authors: Mason McCuskey
Categories: Computers
Type: BOOK - Published: 2003 - Publisher: Course Technology

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This book gives a step-by-step guide to composing dynamic music and programming 3D sound as well as creating sound effects and music for games.
The Audio Programming Book
Language: en
Pages: 917
Authors: Richard Boulanger
Categories: Music
Type: BOOK - Published: 2010-10-22 - Publisher: MIT Press

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An encyclopedic handbook on audio programming for students and professionals, with many cross-platform open source examples and a DVD covering advanced topics.