Game AI Pro 360: Guide to Movement and Pathfinding

Game AI Pro 360: Guide to Movement and Pathfinding
Author: Steve Rabin
Publisher: CRC Press
Total Pages: 296
Release: 2019-09-10
Genre: Computers
ISBN: 0429621825


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Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting-edge techniques. Key Features Provides real-life case studies of game AI in published commercial games Material by top developers and researchers in Game AI Downloadable demos and/or source code available online


Game AI Pro 360: Guide to Movement and Pathfinding
Language: en
Pages: 296
Authors: Steve Rabin
Categories: Computers
Type: BOOK - Published: 2019-09-10 - Publisher: CRC Press

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Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a c
Game AI Pro 360: Guide to Movement and Pathfinding
Language: en
Pages: 420
Authors: Steve Rabin
Categories: Computers
Type: BOOK - Published: 2019-09-10 - Publisher: CRC Press

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Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a c
Game AI Pro 360: Guide to Tactics and Strategy
Language: en
Pages: 378
Authors: Steve Rabin
Categories: Computers
Type: BOOK - Published: 2019-09-06 - Publisher: CRC Press

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Steve Rabin’s Game AI Pro 360: Guide to Tactics and Strategy gathers all the cutting-edge information from his previous three Game AI Pro volumes into a conve
Game AI Pro 360: Guide to Architecture
Language: en
Pages: 382
Authors: Steve Rabin
Categories: Computers
Type: BOOK - Published: 2019-09-10 - Publisher: CRC Press

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Steve Rabin’s Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient si
Game AI Pro 360: Guide to Character Behavior
Language: en
Pages: 292
Authors: Steve Rabin
Categories: Computers
Type: BOOK - Published: 2019-09-10 - Publisher: CRC Press

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Steve Rabin’s Game AI Pro 360: Guide to Character Behavior gathers all the cutting-edge information from his previous three Game AI Pro volumes into a conveni