Fundamentals of Game Development

Fundamentals of Game Development
Author: Heather Chandler
Publisher: Jones & Bartlett Learning
Total Pages: 408
Release: 2011-08-24
Genre: Computers
ISBN: 0763778958


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What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations.


Fundamentals of Game Development
Language: en
Pages: 408
Authors: Heather Chandler
Categories: Computers
Type: BOOK - Published: 2011-08-24 - Publisher: Jones & Bartlett Learning

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What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting
Fundamentals of Game Design
Language: en
Pages: 697
Authors: Ernest Adams
Categories: Computers
Type: BOOK - Published: 2010-04-07 - Publisher: New Riders

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To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of su
The Fundamentals of C/C++ Game Programming
Language: en
Pages: 747
Authors: Brian Beuken
Categories: Computers
Type: BOOK - Published: 2018-02-21 - Publisher: CRC Press

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This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and s
Rules of Play
Language: en
Pages: 680
Authors: Katie Salen Tekinbas
Categories: Computers
Type: BOOK - Published: 2003-09-25 - Publisher: MIT Press

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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as
Game Development Principles
Language: en
Pages: 0
Authors: Alan Thorn
Categories: Computer games
Type: BOOK - Published: 2014 - Publisher: Course Technology

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The art of game development requires much more than simply the ability to operate game-programming software. Compelling, successful games--games that enchant pl