Foundations of 3D Graphics Programming

Foundations of 3D Graphics Programming
Author: Jim X. Chen
Publisher: Springer Science & Business Media
Total Pages: 409
Release: 2008-12-10
Genre: Computers
ISBN: 184800284X


Download Foundations of 3D Graphics Programming Book in PDF, Epub and Kindle

OpenGL, which has been bound in C, is a seasoned graphics library for scientists and engineers. As we know, Java is a rapidly growing language becoming the de facto standard of Computer Science learning and application development platform as many undergraduate computer science programs are adopting Java in place of C/C++. Released by Sun Microsystems in June 2003, the recent OpenGL binding with Java, JOGL, provides students, scientists, and engineers a new venue of graphics learning, research, and applications. Overview This book aims to be a shortcut to graphics theory and programming in JOGL. Specifically, it covers OpenGL programming in Java, using JOGL, along with concise computer graphics theories. It covers all graphics basics and several advanced topics without including some implementation details that are not necessary in graphics applications. It also covers some basic concepts in Java programming for C/C++ programmers. It is designed as a textbook for students who know programming basics already. It is an excellent shortcut to learn 3D graphics for scientists and engineers who understand Java programming. It is also a good reference for C/C++ graphics vi Preface programmers to learn Java and JOGL. This book is a companion to Guide to Graphics Software Tools (Springer-Verlag, New York, ISBN 0-387-95049-4), which covers a smaller graphics area with similar examples in C but has a comprehensive list of graphics software tools. Organization and Features This book concisely introduces graphics theory and programming in Java with JOGL.


Foundations of 3D Graphics Programming
Language: en
Pages: 409
Authors: Jim X. Chen
Categories: Computers
Type: BOOK - Published: 2008-12-10 - Publisher: Springer Science & Business Media

GET EBOOK

OpenGL, which has been bound in C, is a seasoned graphics library for scientists and engineers. As we know, Java is a rapidly growing language becoming the de f
Foundations of 3D Computer Graphics
Language: en
Pages: 291
Authors: Steven J. Gortler
Categories: Computers
Type: BOOK - Published: 2012-07-13 - Publisher: MIT Press

GET EBOOK

An introduction to the basic concepts of 3D computer graphics that offers a careful mathematical exposition within a modern computer graphics application progra
Foundations of 3D Graphics Programming
Language: en
Pages: 306
Authors: Jim X. Chen
Categories: Computers
Type: BOOK - Published: 2007-01-15 - Publisher: Springer Science & Business Media

GET EBOOK

This new reference text offers a shortcut to graphics theory and programming using JOGL, a new vehicle of 3D graphics programming in Java. It covers all graphic
3D Graphics for Game Programming
Language: en
Pages: 325
Authors: JungHyun Han
Categories: Computers
Type: BOOK - Published: 2011-02-17 - Publisher: CRC Press

GET EBOOK

Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive g
Fundamentals of Computer Graphics
Language: en
Pages: 784
Authors: Peter Shirley
Categories: Computers
Type: BOOK - Published: 2009-07-21 - Publisher: CRC Press

GET EBOOK

With contributions by Michael Ashikhmin, Michael Gleicher, Naty Hoffman, Garrett Johnson, Tamara Munzner, Erik Reinhard, Kelvin Sung, William B. Thompson, Peter