CryENGINE Game Programming with C++, C#, and Lua

CryENGINE Game Programming with C++, C#, and Lua
Author: Filip Lundgren
Publisher: Packt Publishing Ltd
Total Pages: 403
Release: 2013-11-22
Genre: Computers
ISBN: 1849695911


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This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE games.This book is intended for developers looking to harness the power of CryENGINE, providing a good grounding in how to use the engine to its full potential. The book assumes basic knowledge of the engine and its editor in non-programming areas.


CryENGINE Game Programming with C++, C#, and Lua
Language: en
Pages: 403
Authors: Filip Lundgren
Categories: Computers
Type: BOOK - Published: 2013-11-22 - Publisher: Packt Publishing Ltd

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This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be ea
Cryengine 3 Game Development
Language: en
Pages: 550
Authors: Sean Tracy
Categories: Computers
Type: BOOK - Published: 2012-09-21 - Publisher: Packt Publishing Ltd

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Discover how to use the CryENGINE 3 free SDK, the next-generation real-time game development tool.
CryENGINE SDK Game Programming Essentials
Language: en
Pages:
Authors: Richard Marcoux III
Categories:
Type: BOOK - Published: 2013 - Publisher:

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"Packt video courses are designed to cover the breadth of the topic in short, hands-on, task-based videos. Each course is divided into short manageable sections
CRYENGINE Game Development Blueprints
Language: en
Pages: 322
Authors: Richard Gerard Marcoux III
Categories: Computers
Type: BOOK - Published: 2015-08-28 - Publisher: Packt Publishing Ltd

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Perfect the art of creating CRYENGINE games through exciting, hands-on game development projects About This Book Create CRYENGINE games from scratch with CRYENG
Lua Game Development Cookbook
Language: en
Pages: 360
Authors: Mrio Kasuba
Categories: Computers
Type: BOOK - Published: 2015-07-28 - Publisher:

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This book is for all programmers and game enthusiasts who want to stop dreaming about creating a game, and actually create one from scratch.The reader should kn