Creating Augmented and Virtual Realities

Creating Augmented and Virtual Realities
Author: Erin Pangilinan
Publisher: "O'Reilly Media, Inc."
Total Pages: 372
Release: 2019-03-18
Genre: Computers
ISBN: 1492044148


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Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills. Through step-by-step tutorials, you’ll learn how to build practical applications and experiences grounded in theory and backed by industry use cases. In each section of the book, industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, join the authors to explain the technology behind spatial computing. In three parts, this book covers: Art and design: Explore spatial computing and design interactions, human-centered interaction and sensory design, and content creation tools for digital art Technical development: Examine differences between ARKit, ARCore, and spatial mapping-based systems; learn approaches to cross-platform development on head-mounted displays Use cases: Learn how data and machine learning visualization and AI work in spatial computing, training, sports, health, and other enterprise applications


Creating Augmented and Virtual Realities
Language: en
Pages: 372
Authors: Erin Pangilinan
Categories: Computers
Type: BOOK - Published: 2019-03-18 - Publisher: "O'Reilly Media, Inc."

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Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and
Creating Augmented and Virtual Realities
Language: en
Pages: 372
Authors: Erin Pangilinan
Categories: Computers
Type: BOOK - Published: 2019-03-18 - Publisher: O'Reilly Media

GET EBOOK

Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and
Virtual and Augmented Reality (VR/AR)
Language: en
Pages: 435
Authors: Ralf Doerner
Categories: Computers
Type: BOOK - Published: 2022-01-12 - Publisher: Springer Nature

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This comprehensive textbook offers a scientifically sound and at the same time practical introduction to Virtual and Augmented Reality (VR/AR). Readers will gai
New Perspectives on Virtual and Augmented Reality
Language: en
Pages: 323
Authors: Linda Daniela
Categories: Education
Type: BOOK - Published: 2020-05-31 - Publisher: Routledge

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New Perspectives on Virtual and Augmented Reality discusses the possibilities of using virtual and augmented reality in the role of innovative pedagogy, where t
Augmented Reality for Developers
Language: en
Pages: 539
Authors: Jonathan Linowes
Categories: Computers
Type: BOOK - Published: 2017-10-09 - Publisher: Packt Publishing Ltd

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Build exciting AR applications on mobile and wearable devices with Unity 3D, Vuforia, ARToolKit, Microsoft Mixed Reality HoloLens, Apple ARKit, and Google ARCor